Pictionary, refereed

Marker &
Mayhem

One word, both teams drawing it at once. I hold the word, run the clock, and keep the tally.

A round goes: the picking team chooses a theme, then one of three words worth 1, 2 or 3 points. Both teams draw that same word at the same time. First team to guess it takes the points. The picking team alternates each round.

Teams

These names appear on the two scoring buttons and the tally board. Rename either team mid-game from the scoreboard, so nicknames that emerge over the night are easy to adopt.

Seconds to draw

How long both teams get on each word. The clock ticks once a second from 20 seconds left, twice a second from 10, and four times a second for the last 5. Pick 60 for a fast, loud game.

Word difficulty

Sets which tier the three cards come from. Easy stays with plain objects. Medium spans objects to short phrases. Hard reaches into idioms and absurd mashups like "rusty werewolf mowing the lawn". Mixed varies it round to round.

Rounds

One round is one word. At 90 seconds, ten rounds runs about 25 minutes with the chat between. When the last round finishes, whoever leads wins. You can also wrap up early at any point.

Early finish at

A knockout score. If a team reaches it, the game ends there even with rounds left. Choose "No target" to always play the full set of rounds.

Devices

One phone means both drawers huddle around it and the picking team chooses the theme and card. A phone per team gives each drawer their own screen: rounds then deal themselves from a shared seed so every phone shows the same word with no network between them. Guests join by scanning a code.

Feedback

Buttons give a short vibration and the clock ticks aloud. Vibration works on Android browsers; iOS Safari exposes no vibration API, so iPhones get sound only. Both can be toggled mid-game from the scoreboard.

Round 1

Red picks this round

Both drawers, huddle up

One drawer from each team looks at the screen together. Everyone else: eyes off.

Red picks the theme

Pick a theme. Everyone gets told which one you chose - just not the word.

Animals - both teams draw it

🐘 Animals

Worth 2

1:30

First team to shout it wins the points

Get everyone in

K7M3 QP2X

How the other phones join

Fastest: point the built-in camera app at the code - it opens the game already joined. Otherwise open this same page on the other phone, tap "Join a game on this phone" and type the eight characters. Nothing is sent anywhere; both phones just derive the same rounds from the same number.

Join a game

Type the eight characters from the host's phone, or scan the code.

Round 1

Sync code A7F2

You're a drawer

Check the sync code matches the host's. If it doesn't, step this phone's round to line up.

🐘 Animals Worth 2

Round over

+2

The word was

campfire

Final tally

Red

takes it.

Screen hidden

Nothing to see

Tap anywhere when it's just the drawers looking.